Ten commandments of egoless programming - TechRepublic

The following was taken directly from TechRepublic's publication "Ten commandments of egoless programming" [sic] By Lamont Adams (see url). However, I thought that the principles were so good that I wanted to place them in a format that didn't requrie a 500k download!

1. Understand and accept that you will
make mistakes.

The point is to find them early, before they make it into
production. Fortunately, except for the few of us developing
rocket guidance software at JPL, mistakes are rarely fatal in our
industry. So we can, and should, learn, laugh, and move on.

2. You are not your code.
Remember that the entire point of a review is to find
problems—and problems will be found. Don't take it personally
when one is uncovered.

3. No matter how much "karate" you know,
someone else will always know more.

Such an individual can teach you some new moves if you ask.
Seek and accept input from others, especially when you think
it's not needed.

4. Don't rewrite code without consultation.
There's a fine line between "fixing code" and "rewriting code."
Know the difference, and pursue stylistic changes within the
framework of a code review, not as a lone enforcer.

5. Treat people who know less than you with
respect, deference, and patience.

Nontechnical people who deal with developers on a regular
basis almost universally hold the opinion that we are prima
donnas at best and crybabies at worst. Don't reinforce this
stereotype with anger and impatience.

6. The only constant in the world is
Be open to it and accept it with a smile. Look at each change
to your requirements, platform, or tool as a new challenge,
not as some serious inconvenience to be fought.

7. The only true authority stems from
knowledge, not from position.

Knowledge engenders authority, and authority engenders
respect—so if you want respect in an egoless environment,
cultivate knowledge.

8. Fight for what you believe, but gracefully
accept defeat.

Understand that sometimes your ideas will be overruled.
Even if you do turn out to be right, don't take revenge or say,
"I told you so" more than a few times at most, and don't make
your dearly departed idea a martyr or rallying cry.

9. Don't be "the guy in the room."
Don't be the guy coding in the dark office emerging only to
buy cola. The guy in the room is out of touch, out of sight, and
out of control and has no place in an open, collaborative

10. Critique code instead of people—be kind
to the coder, not to the code.

As much as possible, make all of your comments positive and
oriented to improving the code. Relate comments to local
standards, program specs, increased performance, etc.

Ten commandments of egoless programming - TechRepublic

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